nwn2 motb best weapon enchants

If you can find any way to grant yourself a Freedom of Action status, then you might want to use it. You can also attempt to fight all of the spirits within the vault, if you wish. It would appear that she really has gone crazy, and has created an image of Gann in her head, or otherwise some spirit is acting upon her. You can find the Ceremonies of the Hunt book on one of the men, which will describe a ritual that you can partake in to gain the favor of the forest. So Scimitars are out i'm glad, i never liked those weapons anyways. The first thing youll see in Myrkuls vault is Kaelyn the Dove. Alternately, you can attempt to buy the boy off of him; he claims that bringing Kepob to the Coven will tell you why hes so valuable. We found one somewhere on this level, so its definitely around, although we didnt note the location - its probably in the little group of enemies that youll find in the southeastern portion of the level. Hes the equivalent of a level 20 fighter at the outset, with huge armor and attack bonuses, as well as some huge stats (37 strength and 27 constitution, for instance). Again, use your summoning spells to cause some havoc, take down the wizards first, and deal with the Erinyes last. Dont forget that you can always sleep a couple of times to shift yourself back to nighttime if you dont want to walk to the Sloop. Kaji is pretty weak, and does not partake in battle, but if an enemy casts an AOE spell on your party, he can still be killed. A number of waves of Hezrou will appear here, insistent on entering the city. Unfortunately, the trees in the area will begin spawning numerous elementals to attack you. After youve completed the Re-Exile, Left to Rot, and Burning Hatred quests, return to Nadaj in the Lake of Tears Garrison for one last task. When you offload your unusable stuff, its time to start poking around. Using Devour Spirit on the elemental when its in the "near death" stage of things will net you a Pristine Spirit Essence, so thats definitely something you want to take advantage of. Later on, when you manage to reach the Lower Levels of the Death Gods Vault, youll come across a book called the Tome of Profane Rebirth. Thisthing is pretty interesting, in that it will change classes based on who the dominant personality is. Before starting the fights, be sure to try and talk to the golem. The next place youll visit is a prison, where three souls are trapped. When youve killed enough of the spirits, youll be able to defeat Okku himself. Silence(Brd/Cle2) on Satchel with Weapon + 1 Pristine Air AND 1 Brilliant Power (CL 12) = Silence DC 14 1 Pristine Air AND 2 Brilliant Power (CL 15) = Silence DC 16 1 Pristine Air AND 3 Brilliant Power (CL 18) = Silence DC 18 1 Pristine Air AND 4 Brilliant Power (CL 21) = Silence DC 20 1 Pristine Air AND 1 Pristine Power (CL 24) = Silence DC 22 . Even if you tell Dalenka of the plot against her, she wont react, so all you can do is head to the remaining berserkers and attempt to talk them into the resurrection. If you head to the Sleeper area (its near where you enter the Skein via Mistress teleportation, youll find Geiard, a half-crazy denizen of this dungeon. Our character managed to get romantical with Gann, and wound up with the Dreamers Heart feat, which lent us Spell Resistance 30 and Immunity to Mind-Affecting Spells. Every five minutes, you'll be able to change yourself to the Ravenous Incarnation, which effectively polymorphs you to an all-devouring evil creature. I know I don't need it, I just want it. If youre particularly good at logic games, you can perservere here, but doing so will take a while, and the rewards, as mentioned, are fairly spartan. Thats the p-p-power of love! Have Gann cast Summon Creature IX if possible. Head inside, being careful of traps, and fight off the Orglash that comes your way. No matter what you do here, you'll wind up having to take down all of the outpost's inhabitants. Thanks in advance, I know you'll come through for me! That will cause the Wood Man to appear. His abilities will be very useful when you fight the spirit army, though, so you definitely want to bring him along. Crafting magical items has taken on a new role in the expansion, and Safiya will be on the forefront of it with her Enchanters Satchel and Shapers Alembic. Rammaq has designs on the tomes in Eternitys End: he plans to become a god, somehow. The ash tree loci will take a lot of damage, so hit it with all youve got until it explodes. I just had some time off and went through OC and MOTB using the same character. Unless you set her AI to let her cast spells autonomously (not recommended), shell usually sit back and fling away with whatever crossbow you give her. Eventually youll see the yellow notice on your screen that hes vulnerable; concentrate your firepower on him at this point and hell go down. This is no small choice, as it will greatly effect how the rest of the game plays out. If you weren't getting exotic proficiency for free from Favored Soul, there would be absolutely no reason to ever use them. In order to escape from the Skein, youll probably need to find some way to lower the water levels in here. Another good healing spell is Rejuvenation Cocoon at the fifth level, if youre healing after combat. Accept Araman as a helper, then speak to him and accept his quests. Theres a relatively good result, one somewhat neutral option, and one particularly evil act. Windelhelm made a deal with a devil to achieve greater power, but now wishes to reclaim his soul. Depending on your choices in the conversation, you can either have Kaji pick the lock on the chest, or attempt to pick it up and throw it back through the portal to the Material Plane if youre strong enough, or if Okku is in your party. That will start the Fragments of a Mask quest, which will last for quite a while. After combat buffs there was an additional 1d8 sonic, 4d8 massive critical, 3d8 electrical and 22 divine damage. The only thing i want to point out is that i wouldn't be wasting a feat on Exotic Weapons because with Favored Soul, i get to choose a Deity and it comes with the correct Weapon Profeciency, so if i take Bastard Swrod, i get Exotic Weapons as a free feat. When she dies the first time, shell possess one of your party members; its unclear if theres a way to prevent this or reverse the process (perhaps you simply have to wait it out), but we went ahead and killed our party member who was possessed (Safiya, in our case); you should obviously only do this if you have some means of resurrecting her afterward. If you do, they'll occupy it and join your party as One of Many. You have two options: attempt to destroy him, or claim to be his master and gain his services. She wants you to foment an insurrection by speaking to the five remaining berserkers at the post and turning them all against Dalenka. You can enchant weapons to absurd levels in mob, -2 is hard to even notice. World exit. Shield of the Forgotten Lost (tower shield, I forgot, that's also from OC). Ammo can now be crafted from these materials: Adamantine, Cold Iron . Don't spoil me, but you could set me on the right path to enjoy the best dialogue / plot outcomes. You find yourself in a cave at the beginning of the game, and youre soon woken up by Safiya, a red mage of Thay. When you enter the keep, youll warp to West Harbor, where more Manifestations are killing your childhood friends. When you encounter Rammaq (hell likely be in the third vault you explore, regardless of the order, but we found him in the southeastern vault, ourselves), hell attack you with a few deathless guards and powerful magics. The hags individually arent powerful, but they can shapechange and will cast spells, so youll need to cut them down to size quickly. In addition, youll find a room with a coupld of NPCs lying on the bed, as well as a pair of pit fiends. After heading through to the Veil, feel free to return to Shadow Mulsantir, or, if you need spirits or to resolve any unfinished quests or stock up on new items, return to Mulsantir itself and continue on from there. Head up to the Classrooms level and speak to Master Poruset, the golem-esque teacher who experiments with souls. If youre playing on Hardcore or higher, though, then your AOE spells will damage your teammates, so youll probably want to stick to summoning spells or single-target damaging spells. One of Many is an interesting follower, but also a problematic one. Loot the Letter from Ivin Borsk off of Ivins body when he dies, then head back to the Sloop and rest up. If you attempt to leave the room with more than one housing in your inventory, the defense system will activate (which is worth checking out at least once) and return you to the repository. 4. You know from the gargoyles that its been to Okkus barrow, but that doorway has been shut; youll need to find more doorways that connect to this one before you can use it. Since you get a bit more experience for taking the long way around, well assume that thats what you do. Hell go down relatively easily, leaving behind one of the best pieces of heavy armor in the game, Seyryus Scales, which has 8 AC, +8 magical Armor bonus, 75% electrical immunity, and a huge damage reduction of 20/Magical. Beyond his spellcasting, though, Ganns combat feats mostly revolve around the shortbow. Matthew Rorie Devour one spirit per day, at most, and use Suppress when youre near a lot of spirits, and you should be ok for the most part. Suppress is another new feat for you; using it will reduce your craving a bit and increase your spirit energy, but not as much as devouring souls will. The Tome of the Dolorous Sage is located in the northwestern vault. Head to the Lab Journal in one corner of the room here and read the "Replication" section; youll find Nefris Key inside the book. The crafting feats. Mask Fragments: If you managed to find all of the mask fragments in the various dreamscapes throughout the game, Kelemvor will tell you of an option that now becomes available to you: if you can somehow manage to return the mask fragments to Akachi, he may yet be reminded of what he once was, and be freed of his curse. Whatever! Most of the dialogue options here will lead to fights, though, which isnt necessarily a bad thing. We personally chose to burn the grove down, which entailed casting fire spells on all of the tree roots nearby. Thatll automatically warp the first character to the other area with all of the casings in their pockets. Kill all of the enemies outside the furnace to speak to the enemies within. Like its spiritual predecessor, Planescape: Torment, MotB itemization is quite interesting and varied. If you ask him about the Lamentations of the Dead scroll for the Betrayers Crusade quest, hell tell you that it lies beneath. Heres a short list of what youll want to have her learn. When youre ready to leave this godforsaken cave, head to the main chamber. Your craving for spirits indicates how quickly your spirit energy will decline. Like Safiya, his neutrality makes it relatively easy to gain influence with him regardless of your own alignment. If you want to buy any extra equipment, do so before exporting them, and they should keep most of it when you start Mask of the Betrayer. The four housings you need are earned as the result of the quests Order from Chaos, A Fitting Replacement, Conflicted, and Uncanny Reflections. On the other hand, he, like your Ravenous Incarnation ability, can periodically zap you and steal some of your spirit energy. Ankhriva will drop a very nice wand when he dies, and youll net a couple thousand experience for the kills. Theyre nasty enemies, and many of them are warlocks, to boot. If you managed to clear out a couple of the petitioners, hell let you through after you bribe him for 50,000 gold. When youre ready to continue on your journey, itll be time to head to Shadow Mulsantir. This is considered to be a Chaotic Evil action, though. Every character should have Spiderskin, Stoneskin/Premonition, and all of the Mass Bulls Strength, etc., buffs that you can cast. Your first goal will be to head into the Veil Theater, which is located nearby. When the Keeper has been restored, it will let you open the doors in the room. Hes brought along a spirit army, which fuels his power. Hell be able to fuse them together, creating the kind of awkward soul that the pit fiends want. Ok then i'll go with Longswords since at the end the base damage difference between a Longsword and a Bastard swrod is negligible. They shouldnt be difficult for you to kill at this point in the game, but theyre a good, reliable source of spirit energy, so save them until you need them. My early levels are Rogue for skills and sneak attacks and Ranger for base attack bonus, martial (kukri) proficiency, and the free two weapon . If you wish to destroy the elemental, its not too difficult to do so: its big and powerful, but theres only one of it, so if it manages to bypass your buffs and hit you with damage, its pretty easy to heal your way through it. When he turns hostile, immediately run backwards towards the summoned creatures; summon Orglash, if possible, to give your foes something else to fight. They probably wont believe you. Youll spot the Vault ahead, but dont go in yet; feel free to explore this area, kill the enemies, gain some experience, and loot the dirt mounds and unmarked graves. If the character you selected was level 18 or more, then you . Illithid: The Illithid on the docks is patient, and doesnt mind waiting, but he wont necessarily like talking to you. Had to make a new weapon. If you want to help the berserker out, youll need to find a way to get the frost giants across the river to leave the grove, then find a new spirit to put into the lake there. Pump him for info, then ask him to rejoin you. This allows for Arrows, Bolts, and Bullets, Throwing Axes, Shurikens, and Darts to be crafted out of various metal materials and for ranged weapons to be enchanted with Enhance, Damage Bonuses, and other enchants. He should go down quickly against your epic might. If you continue to question Darovik about the Wall, then select "Theres worse hells to imagine" when the choice pops up, youll gain influence with Gann. Ask him to open the fourth gate so that you can reach the Thayvian Academy, then head through the portal to do so. Ammon Jerro will be uncontrollable here, as well, but hes powerful enough to take out a few of the Myrkulites by himself. If you speak to Yelina, you can question her about her imaginary friend. I love it. The main problem with him is that hell attempt to fight in combat, which hes terrible at. A relatively easy way to test it is to do a few run-throughs Kaelyns maximized blade barriers). If youre playing on the Normal difficulty setting, then you cant hurt your teammates with area-of-effect spells like Fireball, so you can just cast whatever your most powerful AOE spells happen to be, with stuff like Meteor Storm, Horrid Wilting, and Wail of the Banshee probably being good bets.

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